Fish Fight is open source
As promised, after months of private prototyping together with a growing number of early invitees, we're finally ready to make our code and community channels available to the general public.
See this tasty piece of 🍞? Why don't you try a little piece?.. 🎣 GOTCHA, you're one of us now!
- GitHub: https://github.com/fishfight/FishFight (MIT/Apache)
- Discord: https://discord.gg/4smxjcheE5
- Design doc: https://www.notion.so/erlendsh/Fish-Fight-1647ed74217e4e38a59bd28f4f5bc81a
- Website: fishfight.org
☝️ Oh yeah, and we've launched our website too, courtesy of Alve Larsson.
Prototyping phase is over
This past month Fedor was working on a major refactor of our game to add one final feature: Online multiplayer. With that done we have settled on a foundational game architecture that will remain relatively stable as we continue to iterate on the game.
Prototyping of new weapons and features will of course continue, but we're no longer working with the mindset of "most of what we make will be thrown out later". As such, we are now ready for wide-scale collaboration!
Coming soon:
- Return of gamepad support
- More documentation
- Assets revamp
Stay fishy!
Fish Folk: Jumpy
Tactical 2D jump-'n-shoot for 2-4 players.
Status | In development |
Author | Spicy Lobster |
Genre | Fighting, Action, Platformer |
Tags | Multiplayer, Open Source, Pixel Art, Tactical |
Languages | English |
More posts
- Launched on Kickstarter - united against lonelinessMay 26, 2023
- Welcome to the world of Fish FolkAug 03, 2022
- Spicy Lobster (Open Gamedev) CompanyMar 22, 2022
- Open Gamedev SchoolFeb 10, 2022
- Everlasting GamesJan 22, 2022
- Fish Fight's past, present and futureJan 06, 2022
- Fish Fight Netcode Explained (part 1)Sep 16, 2021
- Open Hiring and $100 internshipsSep 14, 2021
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